Tampilkan postingan dengan label Mystery Gift. Tampilkan semua postingan
Tampilkan postingan dengan label Mystery Gift. Tampilkan semua postingan

Senin, 27 Februari 2012

Weekly Progress, Day and Night system for PTD 2, PTD 2 Title Screen CONTEST!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 


Hey guys and gals. Another week of Sam and Dan Games has begun! v6.1.1 of Pokemon Tower Defense is now out! You can get your very own Shadow Lickitung by finding the Mystery Gift Code at the link above. (Yes I know he doesn't know Shadow Rush, but you can relearn them move if you want :) )

 We are working hard to get you guys some entertainment and at the same time thinking about what the next steps are for us. As an small independent game studio (we aren't even an official company yet, but will be this year) the best thing we can do is create new and exciting games. Pokemon Tower Defense is an exciting game but we really can only do so much with it because we didn't create Pokemon. Which is why you will see us focus on Hero Tower Defense once PTD 1 is over. But I realize that most of you here are fans of PTD and I have created over 400 moves which I plan to maximize. So I will also be working on PTD 2 on the side.

Last week I put up a poll about the Day/Night System for PTD 2 (which I explained last blog) and it looks like the winner is a Dynamic Day/Night System! Because that is the winner I wanted to include more details about it.

The Day/Night System will work similar to how it works in the game. Some pokemon or events will only happen at certain times in the game's clock. But unlike the game the clock will not be based around 24 hours or around your device's time. It will be based on your play time on levels. Each complete day might like 2-3 hours, when you first play the game will be in day time and as you play the time will be changing. About half way through the day you will enter night time. So as you can see it's not tied to any specific time zone or your computer's clock.

Last week I also finished the preloader for the game, so instead of seeing a white screen you will see a percentage on screen and I made a cool little race so you have something to be entertained by while you wait. The race is Chikorita vs. Totodile vs. Cyndaquil as you load your game they will move closer to the finish line and who knows maybe they will evolve. This is just a small detail that I hope you can appreciate while you wait for the game to load.

Also PTD 2 will have a nice little intro scene that Joel, my brother,  made. Joel will also be helping make the intro and ending cutscenes for all the levels which will help make them more interesting and detailed. It will also help me complete more since I will have my hands busy with HTD.

PTD 2 TITLE SCREEN CONTEST!
Speaking of intro scenes, just like PTD I'm holding a competition for the actual title screen of the game, this time they can't have their own animated intro (since the game will already have an animation to start) but can have animated elements. So no rolling pokeball and pikachu coming out of it but you can have the rollovers or animations in the page itself. For now just put the same elements that the current game has on there. (Start, Options, Feedback, the Mystery Code, Pokemon Tower Defense 2, a Sam Game, and tell us how to make it better) Post these on our forum so other users can comment and give you feedback. The prize will be all 3 SHINY LEGENDARY DOGS! Which won't be available until PTD 2 comes out later this year. Like I said don't email me your entries, post them on the forum. This contest will run for at least a month so you will have time to make them special. Show me what you got!

We are also talking about our third game which is the Creatures Universe game (Project ANPO), you can read more about it here. As the weeks go by I will be talking more about the ideas I have for it on the blog so look forward to that.

This week in PTD we will have a new Story level, new TMs, a new Mystery Gift, new level cap, along with some other bug fixes. I will also put some of my pokemon up for trade, got any special request for what pokemon I should put up for trade? Let me know in the comments. Also let me know which TMs you would like to see this week in the comments. (TMs with moves that are already in the game will be more likely to be added this week)

PTD First Look for v6.2 by GraphicForce!


PTD 1 Progress:

Story Level (100%) - Pallet Town Training
  • Intro (100%)
  • Layout (100%)
  • Waves (100%)
  • Ending (100%)
Mystery Gift Pokemon (100%) - This is for Monday! MissingNo. The Glitch Pokemon!
  • Implement in Saving Code (100%)
  • Stats (100%)
  • Graphics (100%)
  • Moves (100%)
Added Toxic to the Pokemon Center's Move List (100%)
New TMs (100%)
  • Hydro Pump (100%) - Being available to more pokemon.
  • Bulldoze (100%)
  • X-Scissor (100%)
  • Fury Cutter (100%) 
  • Sludge Wave (100%)
  • Psyshock (100%)
Level Cap Increase (100%) - Level cap to 95
  • Implement in game (100%)
  • Implement in Saving Code (100%)
  • Implement in Trading Center (100%)

PTD 2 Progress:

Temporary Title Screen (0%) - The final one will be from the contest winner, but I will make a placeholder one for now.
Options Menu (0%) - Adding some more options here, like a logout, and more.

HTD Progress:
Click here to see my HTD progress for this week.

That's all for today! As always let me know what you think! If you have any question about PTD, beating a level or how to get a particular pokemon head to our forums, many people there will be happy to help you. If you have account problems send me an email for everything else leave me a comment below!

Senin, 16 Januari 2012

Weekly Progress, PTD v5.5 official release, Safari Zone!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 


This is an exciting week here at Sam and Dan Games! Safari Zone is coming! SEVEN new pokemon to catch! Tons of new moves, new evolutions, new level and more! I also just released version 5.5, it has a new gym level Fuchsia Gym, a new mystery gift pokemon, Grimer, new achievements and a new ability. I added the swf, apk, and exe. So go ahead and play that and enjoy the level. We are still searching for our programmer so read below if you are interested in applying.

This programmer position will let you work with Dan, Kevin and I on all the latest projects that we have here on Sam & Dan games have going. Be a part of our team! We are in need of programming in pretty much all the areas of game development so if you are an expert in gameplay,  interfaces, or tool building apply today!

Here are the requirements.
  • Must be 18 years or older.
  • Must have at least a year experience using Action Script 3.
  • Must have mastery of OOP.
  • Must have Adobe Professional CS5.5 or compatible software.
  • Must have a passion for Gaming.
  • Must speak and write fluent English.
These next ones are things are pluses that will make you more likely to be considered:
  • Have published a successful Action Script 3 Flash game on the web.
  • Have worked on a published game using different languages and engines.
    • C++, Java, C#
So there you go, like the artist position this is a paid position. Here is what we want to know from you:
  • Email to sotero86@gmail.com with subject "Programming Job Opening for SnD Games" (Can you follow simple instructions?)
  • Your experience in programming: What languages, how long, etc (Do you meet the requirements?)
  • Examples of your work: Published games, tools, widgets, etc (Do you have any of the plusses that we are looking for)
  • Why you want to work with us? and why should we pick you? (We want to see your passion!)
So let the search begin! I'm looking forward to the applications!

PTD Firstlook by GraphicForce


Weekly Progress for PTD:

New Story Level (100%) - Safari Zone!
  • Level Intro (100%)
  • Level Layout (100%)
  • Level Wave (100%)
  • Level Ending (100%)
  • New moves for Joey - Bait and Rock (100%)
  • New Pokemon "Joey" (100%)
New Pokemon to Catch (84%)
  • Normal Graphic (100%)
  • Shiny Graphic (100%)
  • Shadow Graphic (100%)
  • New moves (14) (100%)
    • Uproar (100%) 
    • Acupressure (100%) 
    • Slack Off (100%) 
    • Heal Pulse (100%) 
    • Memento (100%) - Forgot to add it for Grimer, but here it is :)
    • Wood Hammer (100%) 
    • Egg Bomb (100%) 
    • Bullet Seed (100%) 
    • Barrage (100%) 
    • Softboiled (100%) 
    • Refresh (100%) 
    • Hammer Arm (100%) 
    • Dizzy Punch (100%) 
    • Work Up (100%)
  • Implement Stats (100%)
  • Implement Evolutions (100%)
  • Implement in Pokedex (100%)
  • Implement TM/Relearn Moves (100%)
  • Implement in Save Code (100%)
  • Implement in Trading Center (100%)
  • Implement Shadow in Daily Code and Game Corner (0%)
  • Implement in Adoption (shiny and battle ready) (0%)
  • Implement Move Names in the Pokemon Center's list (100%)
New Achievement (100%)
  • Implement in game (100%)
  • Implement in server (100%)
New Ability (100%) - Inner Focus
  • Implement and add to Zubat, Golbat, and Dragonite (100%)
New Mystery Gift (92%) - Pokemon (Will come out on Tuesday!)
  • Normal Graphic (100%)
  • Shiny Graphic (100%)
  • Shadow Graphic (100%)
  • New Moves (100%)
  • Implement Stats (100%)
  • Implement in Pokedex (100%)
  • Implement TM/Relearn Moves (100%)
  • Implement in Save Code (100%)
  • Implement in Trading Center (100%)
  • Implement in Adoption (shiny and battle ready) (0%)
  • Implement Move Names in the Pokemon Center's list (100%)
Pokemon Center new look (70%)
New Multiplayer features (100%) - You can now see who you are battling against, you can see their account Nickname and current profile avatar.
Rework Daily Code prizes (0%)- This is coming thanks to all your feedback!
Fix Shadow Pokemon not staying on the pokedex after you trade them (100%) - It's actually fixed now! I promise! (On v5.6)
Fix Rock Tunnel sending you to the wrong chapter if you lose the level (100%)
Pokemon with moves such as Celebi's Heal, Muk's Gas, Kyogre's Rest will have their move turned into Protect (100%)  
Fix Exeggcute having two Sleep Powder in his relearn list (100%) - Thanks to those who pointed it out!
Change Shadow pokemon's experience gain (100%)
Fixed bug that would revert new pokemon to pre-evolutions once you reloaded your game (100%)
Using Bait in the Safari Zone will now make the pokemon heavy and tired (100%) - Bait will now also lower their speed, so your first rock hit will take them back to normal since it cancels out the lower speed debuff.
Make Bait and Rock move have a faster moving animation (100%)
Rock now has a 30% chance of making the pokemon speed up. Down from 100% (100%)
Fixed restoring your last picked party after ending the Safari Zone Level (100%) - Thanks Link!

Weekly Progress for HTD:
 New Shadow Skills (100%)
Add Wand for fireball skill (100%)
Add new selection graphic (100%)

I promise this week I will finish the Pokemon Center Look! I will keep updating this blog post during the week as I finish things. Also look forward to the PTD Firstlook video made my GraphicForce!

Let me know what you think!

Selasa, 22 November 2011

Pokemon Tower Defense: v4.9.6 is out! Birthday gift! Multiplayer! Weekly Progress!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


What's new in v4.9.6

  • Level Cap Raised to 66
  • New Mystery Gift Pokemon- Horsea and Seadra!
  • Added pokemon attacks to the trading center pokemon  - Thanks Nssvelocity!
  • Added Shiny Icons to the Trading Center so you can identify shiny pokemon easier
  • Added a better description to Silver Wind - It wasn't missing buffs, the attack excludes accuracy and evasion. Changed the attack text.
  • Added Hydro Pump as a TM (only usable after you beat Saffron City)
  • When a pokemon faints don't remove him from your party turn their button red, except on the 3rd challenge level - Thanks George C and others that suggested this in the past!
  • Haze not removing the accuracy drop-Thank to all that reminded me of this.
  • Fixed Stealth Rock being able to miss - Thanks Justin for letting me know!
  • Fixed a bug with Trading Poliwhirl for Jynx  - Thanks Micah and others for letting me know!
  • Highlight which speed and zoom you are currently in - Thanks all who suggested this!
  • Added Dig as a TM (only usable after you beat Pewter Gym)
  • Fixed Sand Tomb not showing the correct weakness color - Thanks MagZ!
  • Added Dark Pulse as a TM (only usable after you beat Saffron City)  - Thanks Jarret!
  • Fixed not being able to put secondary type Flying types into Flying only spots - Thanks Arturo!
  • Added a better description to Moves that can cause instant KO, detailing that they won't hit pokemon higher level than you.
  • Fixed Harden being misspelled in the Trading Center
  • Added a minor security fix - Nothing to see here, move along.
  • Added a star next to shiny pokemon in the Pokemon Center
  • Fixed a typo on the move Acrobatics - Thanks Daniel!
  • Fixed an issue with prize pokemo
  • Fixed an issue with not being able to request a pokemon past level 62 in the Pokemon Center  - Thanks Anon! 
  • Fixed an issue with moves like Fire Blast, Shadow Ball, and Zap Cannon from working properly in faster speeds
  • Allow players to change their password in the pokemon center - You will have to supply your own email and password in order to change them to prevent hackers from changing it.

Where can I play?
Hello! Welcome to the weekly PTD blog, it's a day late but better late than never. What started off as a small update to give me time for multiplayer became something HUGE! As you can see above I tried to kill off as many little bugs as possible. (There are still a bunch running around!) Game Bugs are funny, because for as many that you squash, many more appear when you add more new content. That's life for you.

As you might or might not know the plan is to have a multiplayer map available for the next update. You can read a lot more about it on the previous PTD blog. I'm not sure when the update will be done, there is much to code, design, and test before it can come to light and last week I didn't even get to start on it. This week is even more difficult due to the Thanksgiving here in the states. Also my birthday is this Saturday, so you can say that I will be busy this week besides working on the update. I will try my best but I'm not sure when it will be done.

Speaking of Birthdays! So instead of asking you guys for a gift (I want a jet plane! lol jk) I want to give you guys a gift for just being awesome and supporting us here. I can't decide on what to give you guys so I will make a poll as usual. The gifts I have in mind are:

Celebi - Psychic/Grass - Gen 2
Jirachi - Psychic/Steel - Gen 3
Shaymin - Grass - Gen 4
Victini - Psychic/Fire - Gen 5

I can guarantee you these pokemon will not show up in a different mystery gift so choose wisely. Also you get to keep them forever once you get it!

On to the weekly progress list:

Multiplayer Map (10%) - This is not happening this week.
Special Birthday Mystery Gift (100%)
  • Graphics (100%)
  • New Moves (Postponed) - New Moves are Postponed until next week
  • Implement Stats in game (100%)
  • Implement TM/HM (100%)
  • Implement in Trading Center (100%)
Level Cap up to 68 (100%)
  • Implement in-game (100%)
  • Implement in saving code (100%)
  • Implement in trading center (100%)
Added Raikou, Entei, and Suicune's level up attacks and relearn attacks (100%) - Any attacks that were not in the game yet have not been added. For example Entei's Lava Plume. Those will be added next week along with Victini's moves.
Bug Fixes (100%)
  • When a shiny shows up highlight the speed back to 1x (100%) 
  • Change the background color of fainted pokemon so that it doesn't match the leveling up color (100%)

That's all I have for now, have a fun week, as always let me know what you think! Sam out! I will let you guys get first this time :D