Minggu, 10 April 2011

Pokemon Tower Defense: Better ways to update and What is PTDLock?

UPDATE: Newgrounds has the latest version now (2.0.2) working on getting an exe/app, and apk out. Also looks like live updates is going to win so I'm preparing that also.
UPDATE: Added a rapid share link for swf file.
 
I'm publishing a new update (2.0.2) it fixes a couple of issues, if you aren't having problems just wait for the weekly update.

Fixes:
  • When getting mew using the mystery gift code sometimes it was not adding him correctly.
  • Now you can change what email you want to save your online profile in, this will help people that can't save properly.

I know a lot of you have had a lot of trouble getting to the new update (2.0.1), I apologies for any inconvenience that you might have had, I hope newgrounds will update tomorrow (monday).

Also I know that a lot of people also struggle with the apk file.

I want to bring in some answers for this.

First is the return to the marketplace, but this time we want to stay hidden, this means no reviews, no ratings.
I called it PTDLock, to play it just enter the code "ptd" and it should play like the regular game after that, I will no longer be posting the apk file.

https://market.android.com/details?id=air.sdgames.PTD&feature=search_result

I'm also replacing the exe for just a plain swf file that you can run on windows/macs. (See the Download Game Tab for the file)

For the web I'm considering using Mochi Live Updates, this basically lets me send one swf to all sites. When I update the game all of those will be automatically updated so no more waiting around. The only downside to this method is that Mochi forces me to put an ad at the beginning of the game (not during gameplay, only shows up once). So I want to ask you guys if you are okay with that, let me know what you think on the poll and on the comments below.

Use the save profile online/import profile online to make these transitions easier.

Kamis, 07 April 2011

Pokemon Tower Defense: This week's update: Level 7 Work in Progress List

This week's update is starting to shape up so I figured I would keep you guys updated on what's happening. Let's get to it.

Fixes/Tweaks: Pretty much all of these fixes are due to feedback that all of you have given me, either directly or indirectly. So keep it coming :) (Note: All these fixes are finished and will be available on this update coming up)
  1. Fixed badges showing up on profiles that didn't earn the badge yet.
  2. Level Select screen no longer requires scrolling (more of grid style).
  3. Shiny pokemon will get more experience per kill, roughly 50% more.
  4. If you have your sound fx and music muted, leveling up or evolving will no longer be heard.
  5. Lowered the amount of time the evolving popup window stays on before your pokemon evolves.
  6. Added an small animation to your pokemon when it's evolving.
  7. Pokemon that can't be captured now have a dark blue life bar.
  8. The game version number will be on the main screen so you know which version you are playing.
  9. Game saves more often now. (When you exit a level, and when you exit or enter the party select screen).
  10. Changed "Attack Speed" to "Attack Cooldown" in the attack description so that it makes more sense what that number really means.
  11. When your pokemon is ready to level up but you don't have enough money, he will have a red arrow but it won't blink anymore. Once you have enough money it will blink. This applies both to the party select screen and when you are playing a level.
  12. The graphic for Water gun is now 50% faster (Thanks zShenanigans)
  13. Pressing the back button (on phones) will in a level, will now show the exit confirmation dialog box.
  14.  The game will no longer let your phone go into sleep mode while it is on.
  15. Route 1 (Level 2) -Changed the spot close to the candy, moved it up so that it's easier to select your pokemon in that spot and added more room at the bottom of the level so that you can select the pokemon at the bottom row.
  16. Route 2 (Level 3) -  
  17. Moved the spot close to the candy to make it more useful.
  18. Pewter Gym (Level 5) - You will not have a pokemon taken away from you on this level, the intro was changed slightly to make up for this.
  19. Viridian Forest (Level 4) - Slightly tweaked how the bug catcher meets joey.
  20. Route 3 (Level 6) Fixes - 
  • Missing background in the intro.
  • Skip button showing up before you viewed the intro at least once.
  • All free roam pokemon will now give out money, but at a reduced rate. (1 per pokemon)
  • Added more room at the bottom of the level so that you can select pokemon at the bottom row.
New Features: 

Save Profile Online: This allows you to make a backup of your save file, that you can secure using a name and password. (100% done)

Import Profile Online: Using the name and password that you used to save the profile, you can import it wherever you want to play the game at. (The game must be v.2.0 for this to work.) (100% done)

New Pokemon:

Shiny Mew with 4 new moves (100% done)
New Pokemon for Level 7 with 2 new moves(100% done)

Levels:

Viridian Forest Free Roam (Level 7):
  • Intro (100% done)
  • Level (100% done)
  • Ending (100% done)
Other stuff:

I know I said other features (pokemart, inventory) were coming but I might not have time to finish them. If I do end up having time I will post them here. As usual let me know what you think!

Also if you haven't already read the blog post before this one to check out the next game I'm working on Ninja-ja! Thanks.

Rabu, 06 April 2011

Who's Dan? and what has he been up to? Preview of Ninja-ja!

Backstory time!
It was about five years ago that I decided it was time to get a real job. I ended up getting hired at a warehouse that some of my buddies worked in. It was there that I meet a young fellow named Dan. He seemed smart and very into video games. His brother who also worked there introduced us when he found out that we both had played World of Warcraft at some point. So Dan and I started talking about games and I was already into making games by then but had never finished anything. So I started throwing ideas at him that he could quickly and efficiently break down and destroy. He could tell me exactly why it wouldn't work. So for months I tried to come up with a something that even he couldn't find a fault to. Well I did come up with something, and finally got his attention. Also turns out that he was a graphic artist, so it was a perfect match.

So we both sit down and bounce ideas off each other until we reach an idea that we can both agree on. So far we have released one game together. While I have branched out and made 3 separate smaller games on my own, this next game, Ninja-ja, is our second game together.

Usually I come up with the game concept and we team up together to flesh out all the details, but one day I went to Dan and said hey why don't you come up with a concept. Dan already had one in mind even before I asked, and that is Ninja-ja.

Ninja-ja is designed to be played on a multi-touch device (most smart phones). You use two fingers (usually your thumbs) to guide your weapon where you want it to go.


Let me know what you guys think, in the comments below.

Senin, 04 April 2011

PTD: This week's edition of What's Next?

Okay so a new week a new poll and new updates to come. Let's go!

For the poll I want you guys to decide part of the story, sorta like interactive story telling. You and Joey will be going back to Viridian Forest to capture and train some more. So should Joey capture a pikachu on his visit there? You decide!

Also I will be adding a FAQ Page soon that should answer a lot of questions, from updating the game, to why does Brock keep taking my pokemon. (Because you dropped it), also an unofficial forum seems to have made an appearance check it out and maybe we will make it an official forum :)

This week is not only about Pokemon Tower Defense. I will be showing off "Ninja-ja" our next game! It will be a reallllyyyyy early alpha version, but I want you guys to check it out and bring feedback every step of the way. This game will only be for the phones so keep that in mind, it also uses the multi-touch features of your phone.

Last but not least. What's next for PTD? This week will be all about compiling all the feedback/ideas/suggestions that you guys have brought up, from my email, comments on the blog, comments on newgrounds, and just making a giant list of things you guys want and trying to get those in order of what you guys want the most. Besides that a couple of new features are coming:
  • The Pokemart - Buy items using special SD coins that you can get in a number of ways. (More on that below), you can also buy items with the money you earn in the game.
  • Items menu - Use items that you buy in the pokemart or get while playing the game.
  • Viridian Forest Free Roam Level - Can't capture pikachu? Want to fight higher level pokemon to level up fast? This is your place.
  • Save your profile info online - A lot of people have been asking for this, and it should make things a lot easier. You will make an account (just email and password) that will store all your pokemon info, so that you can play where ever you want and not have to fear about losing your data!
  • Other things! - I can't promise you yet but you might be getting the first Challenge mode level, can you beat brock without your nice little Butterfree and your high level pokemon? We will find out.
Okay so more about those SD Coins (Sam Dan Coins). Well basically each day when you play the game and you log in with your online profile you will get a free SD Coin. You can use the coins to buy stuff like rare candies, evolution stones etc. Other games that I make will also give you an SD Coin per day just for login in the game. Another way to get them is to beat a challenge level, the first time you beat it you will be awarded some SD Coins. The last way, and fastest way, to get SD Coins is to buy them with real money (This is not ready yet.)

Again let me know what you think in the comments below or just send me an email. Lastly just reminding you guys about the Mystery Code.

Also don't forget to get your Shiny Starter, by donating any amount you will receive a code that you can put in the mystery gift and change your starter into a shiny. Also if you donate 10 or more you will also get rare candies and evolutions stone, finally if you donate 20 or more you will get all the previous gifts plus your very own shiny Mew!  To donate click on the donate button on the top right corner of the page.

NOTE: I'm currently giving out the shiny starters the other gifts will be given out this week coming up.

Minggu, 03 April 2011

Pokemon Tower Defense: Level 6 is out!

Quick post, Level 6 is finally out!

Newgrounds might take a while to update to the newest version keep that in mind. Other websites basically stole the game from newgrounds so they won't have newer versions. Unless I go send it to them.

You can find the links to download the apk, and newgrounds on the Download Game tab.

Also don't forget to get your Shiny Starter, by donating any amount you will receive a code that you can put in the mystery gift and change your starter into a shiny. Also if you donate 10 or more you will also get rare candies and evolutions stone, finally if you donate 20 or more you will get all the previous gifts plus your very own shiny Mew!  To donate click on the donate button on the top right corner of the page.

NOTE: I'm currently giving out the shiny starters the other gifts will be given out this week coming up.

Jumat, 01 April 2011

Pokemon Tower Defense: Level 6 progress, Weekly Updates, and more.

UPDATE 3: Level is about 85.111233232% done! About an hour if everything goes smoothly!

UPDATE 2: Update is still coming tonight, just a heads up this next level is going to be a free roam level, meaning no candy, you can capture everything in the level, bunch of waves. The levels are design as a good way to level up and capture pokemon, however no money will be awarded in the free roam levels. If I have some extra time I will include 2 free roam levels in this update so that it's easier to get pikachu.


UPDATE: This next update will be done by Sunday night the latest, won't be done today Saturday :( Thanks for your patience.

Hey guys! It's me again, so it looks like most of you want the updates to come on a weekly basis (me too!). I think that looking forward to an update on a weekly basis is fun, it reminds me of waiting each week for my favorite tv show to come on so I can watch it. Out of 2442 (I swear this thing got reset or something) 21% wanted monthly big juicy updates but, 78% wanted weekly quick updates!

This next poll is about where you play the game, I'm interest to see which version I should focus on more.

I'm making a list for level 6 so you guys can see where the progress is at, I must note that coming up with a level probably takes longer than actually making it.

New Pokemon, with all Moves up to lvl 20:
  • Spearow with 3 new moves (100% done)
  • Nidoran Male with 1 new move (100% done)
  • Nidoran Female with 1 new move (100%, done)
  • Jigglypuff with 4 new moves (100% done)
  • Mankey with 3 new moves (100% done) (Not doing the move Covet since there are no items)
New Evolutions with all Moves up to lvl 20:
  • Nidorina no new moves (100% done)
  • Nidorino no new moves (100% done)
  • Fearow no new moves (100% done)
Also don't forget to get your Shiny Starter, by donating any amount you will receive a code that you can put in the mystery gift and change your starter into a shiny. Also if you donate 10 or more you will also get rare candies and evolutions stone, finally if you donate 20 or more you will get all the previous gifts plus your very own shiny Mew!  To donate click on the donate button on the top right corner of the page.

NOTE: I'm currently giving out the shiny starters the other gifts will be given out at a later date.

A fan of the game, Peter Thompson, wrote a great article that has to do with this game. You guys should check it out ! http://thompsonpeters.blogspot.com/2011/03/whats-in-game-would-roselia-by-any.html

Also I'm making a tab with the latest links to the game, so that it's easier to find, but I will post them here just in case.

Newground (for mobile/computer browser): http://www.newgrounds.com/portal/view/566150
Megaupload APK download: http://www.megaupload.com/?d=2SU40OT5